This mod addresses all the various animations and effects that usually take place in combat, be that the ejection of a bullet from a gun, or the blood squirt as said bullet impacts on enemy flesh. This is just the races module at the moment though as adapting NPC’s takes more time. In order get the access to this mod, you just have to to into the console and type ‘showracemenu’. Fallout Character Overhaul (FCO)įCO is a complete revamp of characters in Fallout:NV changing almost everything possible that there is to change, making it a lot easier to make a nicer looking character as well as making all characters in Fallout look a lot more realistic. Roads, buildings, trees, and a lot of items have their textures replaced, making this a one-stop-mod for overhauling a huge percentage of New Vegas’s visuals. NMC’s Texture Packįor the unversed, there are multiple world in New Vegas and NMC’s Texture Pack reskins almost all of it with high-definition textures that make the Mojave Wasteland look sharper. It a simple mod helping to reduce the chances of crashing but combined with the 4 GB Patcher and NVSE you’re in pretty good shape.įallout: New Vegas is a little on the buggy side sadly, and can be quite susceptible to crashing to desktop. Similar to FNV 4GB Patcher, New Vegas Anti Crash is also a must one. It allows it to use more memory, to increase stability and to reduce script lag and crashes from memory overload, a problem New Vegas shares with Skyrim where save bloat increases over time (exponentially so with mods) until eventually a given save file is very large for the game to process. Unfortunately, FNV 4G Patcher is a must mod rather than a fun or interesting one. This mod makes sure that game’s script is sufficiently extended letting hundreds of mods to work at the same time. NVESE does so without modifying the executable files on disk, so there are no permanent side effects. It is a modder’s resource expanding the scripting capabilities of Fallout: New Vegas. Looking for bigger and complex Fallout: New Vegas mods, you are required to use New Vegas S cript Extender (NVSE). List of Best Fallout: New Vegas Mods Fallout New Vegas Script Extender Just un-tick the mod, if you want to remove it from the game. If the checkbox is ticked, the mod will be active in your game. The installed mod will be shown in the Package Manager window, with a tick box next to it. Click this, and then use the file browser to discover your mod folder and select the desired mod. You will see a button in the new window labelled ‘Add FOMod’. Which, incidentally, also has not been necessary so far.In Fallout Mod Manager, open the ‘Package Manager’ using the button to the right hand side of the window. Beyond that, all the crazy overblown energy weapon deaths seem to work fine, and the weapons themselves look as gorgeous as ever.Īm I missing something stupid? Are there clipping issues that should be bothering me but aren't because it's-Gamebryo-and-I-mean-come-on-seriously? Am I somehow forgetting dozens of animations that I used to love, and someone in this thread will remind me of them, and then I'll miss them and feel bad? Am I just incredibly lucky that the game hasn't completely shat the bed yet? I ask, because I know that for many players - especially laser dweebs like me - EVE is a must-have, and I'm sure that some folks would take the gamble on a clipping shoulder stock, or a millimeter or two of iron sight compensation. I am currently about 40 hours into play, and the only issues I have noticed at all, are a weird yellow smudge on the rear sight of the assault rifle/alloy assault rifle from OA, and a wimpy hiccup sound for A3-21's Plasma Rifle. <3) mod I tried with 3.x, despite my assumptions that it would take a giant dump as soon as I tried to start a new game. It was the very first (maybe second, after the cleaned up NMC - SO MANY additional thanks to Roy for that. I have seen it written in a few different places on this forum that EVE - Essential Visual Enhancements is incompatible with 3.x due to weapon meshes and animations, and I'm curious exactly what those incompatibilities are.
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